Special Sessions


2018 Special Sessions

Will Be Available Soon!

2017 Special Session Info:

“Update on ATSC 3.0 – Next Generation Broadcast Television”

DATE:  January 8, 2017 (Sunday afternoon)

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ABSTRACT: The goals of ATSC 3.0 are to improve the television viewing experience with higher audio and video quality, compression efficiency, robust transmission for reception on both fixed and mobile devices, and better accessibility, personalization, emergency alerting and interactivity. ATSC is also addressing changing consumer behavior and preferences, providing TV content on a wide variety of devices. Furthermore, ATSC is working to add value to the broadcasting service platform, extending its reach and adding new business models.   Please join us for session that provides an overview of the new set of standards that will transform the television broadcast ecosystem. With an all-IP based distribution platform there will be numerous opportunities to improve the consumer TV experience both qualitatively and quantitatively, via both broadcast and broadband paths, thereby enabling a wide variety of new digital services.

SESSION CHAIR:  Wayne Luplow

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VP, Zenith R&D (Subsidiary of LG Electronics)
ATSC Board of Directors
wayne.luplow@zenith.com

BIO
Wayne Luplow holds a BSEE from the University of Wisconsin, and an MSEE from the University of Pennsylvania. Wayne has had 54 years experience in the television industry. His current Zenith responsibilities include the development and deployment of the ATSC Next Generation Broadcast Television system (ATSC 3.0) and the development of new business opportunities for Zenith and LG. Prior to his 52 years at Zenith, he was employed by RCA/Sarnoff.

Wayne has been a member of the Advanced Television Systems Committee (ATSC) Board of Directors since 1988 and served as chair of the Board of Directors in 2010. He is the long-serving chair of the Video Systems Committee (R4.0) of CTA. He is an elected member of the Administrative Committees of both the IEEE Broadcast Technology and IEEE Consumer Electronics societies.Mr. Luplow is a Life-Fellow of the IEEE.


ATSC 3.0 Overview & Status:  Skip Pizzi

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NAB, Senior Director, New Media Technologies

Chair, S31 (Specialist Group on System Requirements and Program Management for ATSC 3.0) and Vice-Chair of TG3 
spizzi@nab.org

BIO
Skip Pizzi is Senior Director of New Media Technologies at the National Association of Broadcasters (NAB) in Washington, DC, USA. His career has spanned the broadcast and digital media industries, working as an engineer, technical director and training manager at NPR, and later holding posts in audio production, media standards and technical policy at Microsoft. He was also an editor at Broadcast Engineering magazine, and a columnist for several other international industry publications. He continues to act as a technology journalist, editor and author. His most recent book is A Broadcast Engineering Tutorial for Non-Engineers, 4th edition, published by Focal Press. He is currently an Associate Editor on the NAB Engineering Handbook’s 11th edition, publication of which is expected in 2017. Skip serves as Vice-Chair of the Advanced Television Standards Committee (ATSC) Technology Group 3 (TG3), which is developing the ATSC 3.0 standard. He is also Chair of the S31 Specialist Group on ATSC 3.0 System Requirements, and the Audio Testing Coordinator for ATSC 3.0. He is a member of the Board of Directors for the Ultra HD Forum, and a Steering Board member for RadioDNS. Skip is a graduate of Georgetown University, where he studied Electrical Engineering, International Economics and Fine Arts.


Physical Layer:  Luke Fay

SONY DSC

Sony Electronics, Inc., Sr. Staff Software System Engineer

Chair, S32 (Specialist Group on Physical Layer), and Vice-Chair of TG3
luke.v.fay@am.sony.com

BIO
Luke Fay is a Senior Staff SW Systems Engineer for Sony Semiconductor’s Component Solutions Business Division. Currently he is involved with ATSC and its efforts toward developing the next generation TV broadcast standards. He has over 17 years of experience in digital communications systems engineering and receiver design and received an MS degree in electrical engineering from National Technological University.

He is vice-chair of the Advanced Television Systems Committee (ATSC) Technology Group 3 (TG3), which is developing standards for the next generation of digital television broadcasting. He is also chair of ATSC TG3 Specialist Group on Physical Layer for ATSC 3.0 which focuses on the physical layer of the next generation DTV standard.


Transport Layer:  Rich Chernock

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Triveni Digital, CSO

Chair, ATSC’s Technology Group 3 (TG3), (ATSC 3.0, Next Generation Broadcast Television) and Chair of S33-1 
rchernock@trivenidigital.com

BIO
Dr. Chernock is currently Chief Science Officer at Triveni Digital. Previously, he was a Research Staff Member at IBM Research, investigating digital broadcast technologies.   Dr. Chernock is chairman of the ATSC Technology Group on ATSC 3.0 (TG3) and chairs the AHG on service delivery and synchronization for ATSC 3.0. He was previously chairman of the ATSC Technology and Standards Group (TG1). He is also the Distinguished Lecturer Chair for IEEE BTS.

In another life, he used transmission electron microscopy to study materials characteristics for advanced ceramics packaging and semiconductor technology at IBM. His ScD was from MIT in the field of nuclear materials engineering.


Service Model & Presentation Layer:  Madeleine Noland

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Consultant to LG Electronics

Chair, S34 (Specialist Group on Application and Presentation), Chair of S33-3 and Vice-Chair of S31 
mnoland@noland-consulting.com

Bio
Madeleine Noland received her Bachelor of Music in Music Education from the University of Massachusetts, Amherst, MA in 1989. She began her career in the television industry with the start-up company, Backchannelmedia, Inc. (BCM). BCM created Clickable TV® which provided an end-to-end interactive television system for local broadcast stations and cable operators. Noland initiated BCM’s membership in ATSC and attended meetings as BCM’s representative. In early 2013, Noland joined LG Electronics (LGE) as a consultant member of LGE’s ATSC 3.0 team. As an LGE representative, her involvement in ATSC increased and she now serves in several leadership roles including Vice Chair of S31, Chair S33-3 and Chair of S34. Ms. Noland was the 2016 recipient of the prestigious ATSC Lechner Award for her leadership roles related to the development of the ATSC 3.0 (Next Generation Broadcast Television) suite of Standards.

 

2017 Special Sessions

 

 

“IEEE Future Directions 1. Future Directions: Convergence through the Cloud-to-Thing Continuum.”

DATE:  January 8, 2017 (Sunday morning @ 10:30)

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SESSION CHAIRS: Doug Zuckerman and Kathy Grise

 

doug-photo   Doug Zuckerman, IEEE Communications Society President Emeritus (USA).

Douglas N. Zuckerman - An active volunteer for more than 30 years, Doug Zuckerman is a past IEEE Division III (Communications Technology) Director, was 2008-2009 President of the IEEE Communications Society, and previously held leadership positions in conferences, publications and membership development. He received his B.S., M.S. and Eng.Sc.D degrees from Columbia University, USA, and is an IEEE Life Fellow. His professional experience, mainly at Bell Labs and Telcordia Technologies, USA, spans the operations, management and engineering of emerging communications technologies, networks and applications. His work heavily influenced early standards for management of telecommunications networks. Presently semi-retired, he is still active in standards as a representative to the OpenFog Consortium where as a board member.  He is also a consulting employee for Vencore Labs.  He currently serves on the IEEE Communications Society’s Board of Governors and the IEEE Future Directions Committee.


094c568  Kathy Grise, IEEE Future Directions Senior Program Manager (USA)

Kathy Grise, Senior Program Director - IEEE Future Directions, supports new technology initiatives, and is the IEEE staff program director for the Big Data Initiative, Smart Materials Initiative, the IEEE Technology Navigator, and manages the digital presence team for Future Directions. Prior to joining the IEEE staff, Ms. Grise held numerous positions at IBM, and most recently was a Senior Engineering Manager for Process Design Kit Enablement in the IBM Semiconductor Research and Development Center.  Ms. Grise led the overall IT infrastructure implementation, and software development in support of semiconductor device modeling verification, packaging, and delivery; device measurement and characterization data collection and management, and automation for device modeling engineers. Ms. Grise is a graduate of Washington and Jefferson College, and an IEEE Senior member.

SPEAKERS

indice  Mung Chiang, Arthur LeGrand Doty Professor of Electrical Engineering, Princeton University (USA)

Title: CEAL: Why Fog is a Necessity
ABSTRACT: Is Fog essential to IoT, 5G and embedded AI? We will explore four dimensions of unique advantages offered by Fog: Cognition, Efficiency, Agility and Latency, using examples from recent research from Princeton Edge Lab.

BIO: Mung Chiang is the Arthur LeGrand Doty Professor of Electrical Engineering at Princeton University. His research on networking received the 2013 Alan T. Waterman Award, the highest honor to US young scientists and engineers. His textbook “Networks: Friends, Money and Bytes” and online course reached 250,000 students since 2012. He founded the Princeton EDGE Lab in 2009, which bridges the theory-practice gap in edge networking research by spanning from proofs to prototypes. He co-founded a few startups in mobile, IoT and big data areas and co-founded the Open Fog Consortium. Chiang is the Director of Keller Center for Innovations in Engineering Education at Princeton University and the inaugural Chairman of Princeton Entrepreneurship Council.

 

zhang   Tao Zhang, Cisco, Board Director of Open Fog Consortium (USA)

ABSTRACT: Moving computing, control, and storage into the Cloud has been a key trend in the past decade. However, Cloud alone is encountering growing limitations in supporting many new systems and applications such as the Internet of Things (IoT), 5G wireless systems, distributed data analytics, embedded AI, and more. Addressing the growing need for distributed computing requires a new paradigm – Fog, which can dynamically distribute computing, storage, communication, and control services closer to the users, to the network edge or anywhere along the Cloud-to-Thing continuum that can best meet user requirements.

Many new challenges arise in enabling Fog computing and services, creating a fertile ground for innovation. What Fog architectures make the most sense? How should Fog interact with Cloud? How to enable scalable, manageable, and reliable distributed Fog systems and services? How to secure such Fog systems and services? The list continues. Addressing these challenges necessitates rethinking of the end-to-end computing, networking, and control architectures.

In this talk, I will discuss what Fog is, how it complements and differs from other related technologies and initiatives, how it can help address some critical challenges we face, and what the global industry-academia consortium – Open Fog Consortium (OpenFog) – is doing to accelerate Fog development and adoption.   

BIO: Dr. Tao Zhang, an IEEE Fellow, joined Cisco in 2012 as the Chief Scientist for Smart Connected Vehicles and has since also been leading the creation of strategies, technology, and eco-systems for the Internet of Things and Fog Computing. Prior to Cisco, he was Chief Scientist and Director of Vehicular Networking, and Director of Mobile Networks at Telcordia Technologies (formerly Bell Communications Research or Bellcore). For over 25 years, Dr. Zhang has been in various technical and executive positions, directing research and product development in areas including vehicular networks, all-IP cellular networks (3G/4G), and fiber optic networks. Dr. Zhang co-founded, and is a Board Director for, the Open Fog Consortium. He is the CIO and a Board Governor of the IEEE Communications Society. He co-founded and was a founding Board Director for the Connected Vehicle Trade Association (CVTA). Dr. Zhang holds over 50 US patents and has co-authored two books “Vehicle Safety Communications: Protocols, Security, and Privacy” (2012) and “IP-Based Next Generation Wireless Networks” (2004), both published by John Wiley & Sons

 

tom-coughlin-2  Thomas Coughlin, President, Coughlin Associates (USA)

Title: Living in the Clouds

Abstract: Although today’s consumer devices have more processing power, storage and connectivity (or perhaps because of it); they are dependent upon applications and services run from the remote data centers (the cloud).  As connected intelligent consumer devices proliferate there will also be demand for local edge computing resources (fog or edge devices such as home gateways) that can provide local processing and aggregation services as well as protecting the privacy of individuals.  We will look at the trends in local connectivity and connected consumer devices, these trends will drive a future that will safely incorporate the Internet of Things into our homes, our cars, our clothes and our bodies.

BIO: Tom Coughlin, President, Coughlin Associates is a widely respected digital storage analyst as well as business and technology consultant.  He has over 35 years in the data storage industry with multiple engineering and management positions at high profile companies. 

Dr. Coughlin has many publications and six patents to his credit.  Tom is also the author of Digital Storage in Consumer Electronics:  The Essential Guide, which was published by Newnes Press. Coughlin Associates provides market and technology analysis as well as Data Storage Technical and Business Consulting services.  Tom publishes the Digital Storage Technology Newsletter, the Media and Entertainment Storage Report, the Emerging Non-Volatile Memory Report and other industry reports.  Tom is also a regular contributor on digital storage for Forbes.com and other blogs.

Tom is active with SMPTE, SNIA, the IEEE (he is Director for IEEE Region 6 and active in the Consumer Electronics Society where he is chairman of the Future Directions Committee) and other professional organizations.  Tom is the founder and organizer of the Annual Storage Visions Conference (www.storagevisions.com), a partner to the International Consumer Electronics Show, as well as the Creative Storage Conference (www.creativestorage.org). He is the general chairman of the annual Flash Memory Summit.  He is a Senior member of the IEEE, Leader in the Gerson Lehrman Group Councils of Advisors and a member of the Consultants Network of Silicon Valley (CNSV).  For more information on Tom Coughlin and his publications go to www.tomcoughlin.com

 

belenger  David G. Belanger, Senior Research Fellow, Stevens Institute of Technology, former Vice President: Information, Software, & Systems Research, AT&T Labs (USA)

ABSTRACT: Big Data and Fog. We are on the verge of yet another quantum leap, enabled by new communications technology such as 5G/SDN/NFV/IoT, in the amount of data available for analysis.  In parallel, technology, analytics/visualization, and governance to take advantage of the multiple V’s have evolved at a very rapid pace.  The technologies are typically oriented to using parallelism and distribution to manage scale and complexity without exploding cost, and they have matured into a second generation in which the tools, often open source, are accessible to a wide variety of users.  A number of examples of application types, e.g. detecting rare events or recommender systems, using big data that would have been too costly or too difficult prior to it, have become common place.   The leap in communication capability has also led to interest in Fog Computing for edge storage nd analytics, which will add new applications while challenging the existing technologies and processes.  This presentation looks at the potential interaction of evolving big data techniques and distributing computing over a cloud-to-thing continuum.

BIO: David Belanger is currently a Senior Research Fellow at Stevens Institute of Technology. He continues his work in Big Data Technology, Applications, and Governance, and is a leader in the Business Intelligence & Analysis Masters Degree program, He also leads the IEEE Big Data Initiative (bigdata.ieee.org).

Dr. Belanger retired as Chief Scientist of AT&T Labs, and Vice President of Information, Software, & Systems Research.  He created the AT&T InfoLab, a very early (1995) participant in “Big Data” research and practice.  Prior to that, he led the Software Engineering Research Department at Bell Labs.  He holds a PhD in Mathematics from Case Western Reserve University.

Awards include: AT&T Science and Technology Medal for contributions in very large scale information mining technology; AT&T Fellow for “lifetime contributions in software, software tools, and information mining”; and the IEEE Communications Society Industrial Innovator Award.  Belanger currently holds 31 awarded patents.

thelastone  Robert S. Fish, President Netovations and IEEE Communications Society VP Industry and Standards (USA)

 

BIO: Dr. Robert S. Fish is Vice President of Industry and Standards Activities of the IEEE Communications Society (ComSoc). He is also President of NETovations, LLC, a consulting company focused on the creation of communications and networking technology innovation as well as a faculty member in the Computer Science Department of Princeton University. From 2007 to 2010, he was Chief Product Officer and Senior VP at Mformation, Inc. a company specializing in carrier software for mobile device management. From 1997 to 2007, Rob was Vice President and Managing Director of Panasonic US R&D laboratories working on embedding networking into consumer devices. Prior to this, he was Executive Director, Multimedia Communications Research at Bellcore/Telcordia after starting his career at Bell Laboratories. Besides his many publications, Dr. Fish has been awarded 17 patents. He received his Ph.D. from Stanford University.

ABSTRACT: For the continued success of Fog Computing and Networking, it may be necessary to standardize some elements of the technology.  Standardization promotes interoperation and lowers costs for technology adoption on an industry-wide basis.   The IEEE provides an end-to-end ecosystem for technology development that includes a globally recognized standardization process.   Here we outline the paths through the IEEE standardization process that are open to participants in the Fog technology universe.

 

PANEL ABSTRACT INFORMATION: Pushing computing, control, data storage and processing into the Cloud has been a trend in the past decade. However, the Cloud alone is encountering growing limitations in meeting the many new requirements of the emerging Internet of Things (IoT), such as meeting stringent latency requirements, supporting the vast number and variety of resource constrained devices, overcoming the bandwidth and cost constraints for long-haul communications, dealing with ever growing types and quantities of Big Data, and addressing many new IoT security challenges that cannot be adequately addressed by the existing security paradigms.

To fill the technology gaps, the Cloud needs to descend to the network edge and sometimes diffuse onto end user devices, which forms the Fog. Fog computing distributes computing, storage, control, and smart networking services closer to the end users, including Consumers. Instead of concentrating data and computation in a small number of large Clouds, Fog computing envisions many Fog systems deployed physically or logically close to the end users or where computing and intelligent networking can best meet user needs. Fog computing presents a new architectural vision where distributed edge and user devices collaborate with each other and with the Cloud to carry out computing, control, smart networking, and data storage tasks. Fog computing is seeing rapidly increasing applications in, and demands from, many industries from manufacturing to smart cities to connected transportation to smart grids to e-health and oil and gas. The Fog will serve as a platform for 5G, IoT, Big Data Analytics as well as other emerging disruptive communications and networking paradigms. For example, Big Data Analytics may benefit from dynamically distributing processing across the "Cloud-Thing Continuum" (e.g., continuum from set-top boxes and 5G smartphones, to network, to servers in distant data centers). rather than just in the Cloud.

On the journey to realizing Fog computing, many new challenges will be encountered. For example, what Fog computing architectures make the most sense? How will Fog computing influence networking? How should the Fog interact with the Cloud? How should we compose, deploy, and manage distributed Fog services and applications? How do we enable highly scalable and manageable Fog networks and systems? How must we secure Fog computing and networking systems and services? And how can we enable end users, such as consumers, to control their Fog services?

Addressing these challenges necessitates rethinking of the end-to-end network and computing architectures. The information and communication technology industries, from chipmakers to networking companies to software companies, have begun to devote significant efforts to develop Fog computing technologies. A global industry-academia consortium - the Open Fog Consortium - has been launched with participation from major industry movers to accelerate market adoption of the Fog computing and to develop an open Fog architecture. The many profound research challenges in Fog computing and networking are also drawing a booming interest in the academia.

In this panel, experts from industry and academia will discuss their visions for a) fog computing, communications, storage and control, and b) the challenges on the road ahead to making fog practical as an enabling architecture for applications such as IoT, 5G and Big Data.

 

2017 Special Sessions

 

 

Future Directions 2: Future Directions in Consumer Electronics

DATE:  January 9, 2017 17:30

 tom-coughlin-2   soumya-kanti-datta   lee-stogner-photo-1   chu-2000

SESSION CHAIR: Tom Coughlin

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Tom Coughlin

ABSTRACT:  Automobiles are becoming rolling applications platforms needing computing power, networking to other cars and the cloud as well as digital memory and storage.  This talk will look at the changing requirements for memory as well as digital storage in automotive entertainment and navigations systems, including expectations for connected cars with driver assist features and autonomous driving.  This evolution will include storage in the car as well as in local as well as remote networks.  Memory and storage technology are key drivers for creating the deep learning capabilities required for the car of tomorrow

BIO: Tom Coughlin, President, Coughlin Associates is a widely respected digital storage analyst as well as business and technology consultant.  He has over 35 years in the data storage industry with multiple engineering and management positions at high profile companies. 

Dr. Coughlin has many publications and six patents to his credit.  Tom is also the author of Digital Storage in Consumer Electronics:  The Essential Guide, which was published by Newnes Press. Coughlin Associates provides market and technology analysis as well as Data Storage Technical and Business Consulting services.  Tom publishes the Digital Storage Technology Newsletter, the Media and Entertainment Storage Report, the Emerging Non-Volatile Memory Report and other industry reports.  Tom is also a regular contributor on digital storage for Forbes.com and other blogs.

Tom is active with SMPTE, SNIA, the IEEE (he is Director for IEEE Region 6 and active in the Consumer Electronics Society where he is chairman of the Future Directions Committee) and other professional organizations.  Tom is the founder and organizer of the Annual Storage Visions Conference (www.storagevisions.com), a partner to the International Consumer Electronics Show, as well as the Creative Storage Conference (www.creativestorage.org). He is the general chairman of the annual Flash Memory Summit.  He is a Senior member of the IEEE, Leader in the Gerson Lehrman Group Councils of Advisors and a member of the Consultants Network of Silicon Valley (CNSV).  For more information on Tom Coughlin and his publications go to www.tomcoughlin.com

soumya-kanti-datta

Soumya Kanti Datta

ABSTRACT: Connected cars are emerging as an application of the Internet of Things (IoT). An enhanced access and core networking technologies along with computation on vehicular sensor data are forming the stepping stone for cars to be a part of the IoT ecosystem. It allows automatic vehicle information discovery and exchange with computing systems and other vehicles. This talk will also look at the benefits of Auto 3.0 and smart city industries in the context of connected cars as IoT service.

BIO: Soumya Kanti Datta is a Co-Founder of Future Tech Lab in India. His activities focus on innovation, standardization, generation of new ideas and development of next-generation technologies in Internet of Things (IoT), Smart City and Computer Security. He has published more than 45 research papers in top IEEE Conferences and Journals. He is a frequent participant of ETSI events and regularly gives presentations on M2M, IoT, Smart Cities, Mobile Edge Computing at various events including ETSI. Currently he is involved in oneM2M and W3C Web of Things Interest Group and actively contributing to their standard development activities. Soumya completed his M.S in Computer Security from Telecom ParisTech (EURECOM), France.

 

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Lee Stogner
 
ABSTRACT: Mobile Power for the Internet of Things
The Internet of Things and Consumer Electronics are rapidly deploying millions and billions of remote devices.  Each of these devices require energy to operate for potentially years. To support these long life devices, the power generation and energy storage industry are developing an array of new technologies that will provide reliable energy.  This Industry Presentation will discuss the next generation energy sources that remote electronics need for operation and connection to the rest of the world.  
 
BIO: Lee Stogner is the President of the Vincula Group, a consultancy business in Systems Integration, Business Process Improvement, Project Management and the Internet of Things.  Lee has over 30 years of design, consulting, project management and business development experience across a range of industries. Lee has driven growth at companies that include Digital Equipment, Fluor Corporation and Rockwell International.  Customers around the world have benefited from Lee's expertise and leadership.

 
Throughout his working career, Lee has been active in both local and international professional activities.  Lee is the Chair of the Carolinas' Engineering Cluster and a past Director of the IEEE Board of Directors.  Today, Lee is active in promoting the development of the Internet of Things through his participation in the IEEE Smart Grid Initiative, the IEEE Transportation Electrification Committee and as a Member of the IEEE Internet of Things Initiative, IoT. 

chu-2000

Narisa Chu

"Three Hackathons were sponsored by IEEE Brain Initiative in the fall of 2016.

  1. US West Coast – held in San Diego, California, September 10 - 11, 2016; with more than 50 participants.
  2. US East Coast – held in Philadelphia, Pennsylvania, September 23 – 25, 2016; with more than 30 participants.
  3. Europe – held in Budapest, Hungary, October 8 – 9, 2016 in conjunction with the SMC Brain Machine Interface Workshop, with more than 130 participants.

Each Hackathon has demonstrated its unique creativity, often combining multiple senses (muscle, vision and heart beats) beyond simply brain signal, and group interactions over single personal brain detection. Results and lessons learned are reported. Winning projects have demonstrated toward creative group learning and various entertainment social game applications. Aids to popular disease treatment including epilepsy and ADD came up exceptionally designed to benefit from brain signal retrieval. Culture, age, and sex of user brain signal data were collected and evaluated. Control for safe driving based on brain signal triggering accident prevention is also explored based on brain technologies associated with Internet of Things and Cloud Computing. "

BIO: "As the initiator of the IEEE BCI Hackathon, Narisa Chu is very impressed with the creativity of hackers (age 15 ~ 66, the majority college and graduate students) from around the world learning and stretching their imagination with BCI being sort of an infant technology. However, energetic minds blending state-of-the-art software tools available through open and proprietary sources, are unstoppable by the slightest uncertainty, reflecting further the overwhelming eagerness to take advantage of multi-disciplinary approach in design and prototyping throughout the 2-day Hackathon sessions. After 30 years of high-tech industry R&D experience, continued with at least 10 more years of adjunct university teaching and entrepreneurial endeavor, Narisa Chu has seen the promise of brain communication to affect consumer lifestyle in the most intimate manner as one can expect.

2017 Special Sessions

 

IEEE Digital Senses Initiative: The Road to the Ultimate VR/AR

DATE: January 8, 2017 15:50-17:30 PST

SESSION CHAIR: Yu Yuan, Founder & CEO, Senses Global Corporation

      

ABSTRACT: Virtual Reality (VR) and Augmented Reality (AR) have been evolving significantly in every aspect since their births. What would be the ultimate experiences that VR and AR have to offer? When could we get there, in 5 years or 50 years? What enabling technologies are still missing or yet to be developed? In this session, VR/AR industry pioneers will share their insights and predictions.

SPEAKERS:

   Yu Yuan, Founder & CEO, Senses Global Corporation

BIO: Dr. Yu Yuan is currently serving as the Chair of IEEE Digital Senses Initiative, the Standards Chair of IEEE Consumer Electronics Society, the Chair of IEEE SCC42 Transportation (IEEE Standards Coordinating Committee on Transportation), the Secretary of IEEE Transportation Electrification Community, and a Board Member and the SCC Coordinator of IEEE Standards Association Standards Board. He is also serving on several TRB Standing Committees and IFAC Technical Committees. As a veteran researcher and practitioner in the areas of Consumer Electronics, Transportation, and Internet of Things, he has filed numerous patents and published extensively in referred conferences and journals. Dr. Yuan recently founded Senses Global Corporation, a multinational technology company specializing in Virtual Reality, Augmented Reality, Human Augmentation, and Smart Robots. Prior to this he was a successful serial entrepreneur. Prior to that he had been working for IBM Research as a research scientist.

 

   Philip Rosedale, CEO & Co-Founder, High Fidelity

BIO: Philip Rosedale is CEO and co-founder of High Fidelity, Inc., a company devoted to exploring the future of next-generation shared virtual reality. Prior to High Fidelity, Rosedale created the virtual civilization Second Life, populated by one million active users generating US$700M in annual transaction volumes. In addition to numerous technology inventions (including the video conferencing product called FreeVue, acquired by RealNetworks in 1996 where Rosedale later served as CTO), Rosedale has also worked on experiments in distributed work and computing.

  Jodi Schiller, Founder, New Reality Arts & ARVR Women

BIO: Jodi has been running creative businesses for almost two decades. She's passionate about creating ARVR and about making ARVR a gender balanced diverse industry. Jodi runs her own company New Reality Arts, an AR VR marketing/branding studio and VR digital asset management business, and ARVR Women, a non profit devoted to developing and advocating for diverse work forces.

 

  Ryan Pamplin, VP of Partnerships & Sales, Meta

BIO:Ryan is a Silicon Valley entrepreneur with a deeply rooted passion for augmented reality. Ryan's been waiting for AR to usher in the future of computing since he first got glasses at age 7. He co-founded BrandAds which was acquired by the leader in TV advertising. The software is now used by nearly every Fortune 100. Previously, Ryan founded an award-winning creative agency best known for a 2013 Super Bowl ad.

2017 Special Sessions

 

IEEE Digital Senses Initiative 2. Standardization Needs and Efforts in VR/AR

DATE: January 9, 2017 10:30-12:10 PST

SESSION CHAIR: Yu Yuan, Founder & CEO, Senses Global Corporationjjj

    

ABSTRACT:  Standardization is a key to growing markets and healthy ecosystems in many industries (if not all of them). What need to be standardized or are being standardized in today's Virtual Reality (VR) and Augmented Reality (AR) industry? What outcome can be expected from these standards activities? How can they change the industry? In this session, VR/AR standards developers will give you the latest update. 

 

SPEAKERS:

   Yu Yuan, Founder & CEO, Senses Global Corporation

BIO: Dr. Yu Yuan is currently serving as the Chair of IEEE Digital Senses Initiative, the Standards Chair of IEEE Consumer Electronics Society, the Chair of IEEE SCC42 Transportation (IEEE Standards Coordinating Committee on Transportation), the Secretary of IEEE Transportation Electrification Community, and a Board Member and the SCC Coordinator of IEEE Standards Association Standards Board. He is also serving on several TRB Standing Committees and IFAC Technical Committees. As a veteran researcher and practitioner in the areas of Consumer Electronics, Transportation, and Internet of Things, he has filed numerous patents and published extensively in referred conferences and journals. Dr. Yuan recently founded Senses Global Corporation, a multinational technology company specializing in Virtual Reality, Augmented Reality, Human Augmentation, and Smart Robots. Prior to this he was a successful serial entrepreneur. Prior to that he had been working for IBM Research as a research scientist.

   Philip Rosedale, CEO & Co-Founder, High Fidelity

BIO: Philip Rosedale is CEO and co-founder of High Fidelity, Inc., a company devoted to exploring the future of next-generation shared virtual reality. Prior to High Fidelity, Rosedale created the virtual civilization Second Life, populated by one million active users generating US$700M in annual transaction volumes. In addition to numerous technology inventions (including the video conferencing product called FreeVue, acquired by RealNetworks in 1996 where Rosedale later served as CTO), Rosedale has also worked on experiments in distributed work and computing.

   John Simmins, Technical Executive, EPRI

BIO: Dr. John J. Simmins is a Technical Executive at the Electric Power Research Institute (EPRI) where he manages the Information and Communication Technology for Distribution project set.  His current research focuses integrating back-office applications and integrating with devices and personnel in the field.  Dr. Simmins also leads the EPRI efforts in the use of augmented reality, social media, data analytics, and visualization to improve grid resilience. Prior to joining EPRI Dr. Simmins was with Southern Maryland Electric Cooperative where he managed the engineering and operations applications.  He received his B.S. and a Ph.D. in Ceramic Science from Alfred University.
 
 

  Lloyd Green, Director, IEEE Standards Association

BIO: Lloyd Green is Director of Engagement Marketing and Creative Community Services for the IEEE. In this role, Lloyd is responsible for defining, delivering and evangelizing IEEE-SA digital and marketing services to drive growth, innovation, and brand recognition. He brings a wealth of technology related experience in the areas of strategic marketing, corporate communications, market intelligence, business development and product marketing. Lloyd has been a frequent speaker for the IEEE Standards Association (IEEE-SA) regarding conformity assessment initiatives and emerging technologies on areas including, power, timing and synchronization, mobile device image quality and MEMS/wearables. Previously, Lloyd was Director of Marketing and Customer Support at Juniper Networks where he was responsible for Juniper's line of highly accurate end-to-end timing and synchronization solutions, which addressed the mobile backhaul and femtocell market. Prior to Juniper Networks, Lloyd held technical, marketing and business development roles at Altamar Networks, Network Equipment Technologies (N.E.T) and British Telecom International (BTI). Lloyd holds a B.S. in Telecommunications from the South East London Technical College.

 

2017 Special Sessions

 

 

 

rudy-schubert  dbruner  amory  alexis  

IEEE Standards Activities. 3D Body Processing (3DBP) Technology accelerating the Immersive Consumer Experience.

DATE: Monday, January 9th @ 13:30-15:10

SESSION CHAIR: Rudi Schubert

rudy-schubert

Rudi Schubert is the Director, New Initiatives for the IEEE Standards Association, focusing on incubation of emerging technology standards and the productive implementation of IEEE standards to accelerate technology adoption. He leads the IEEE Industry Connections program, operating consensus building interest groups across a portfolio of topics including augmented reality, ethics for autonomous systems, internet of things, big data, 3D body processing, electronic design automation, smart cities, next generation vehicle technologies and many others. Before joining the IEEE, Rudi was a principal engineer for EnerNex, providing technical expertise on technology standards and testing programs to the National Institute of Standards and Technology (NIST) for their Smart Grid initiatives. He also spent nearly 20 years in progressively expanding leadership roles with Telcordia Technologies (formerly Bellcore) establishing technical criteria and implementation methodologies that eventually become a mandated compliance and certification standard used by US telecom carriers in assessing product and system suitability for deployment. He has a 25+ year record of leading, developing and implementing industry standards and testing programs with a focus on communications and energy industry applications, assuring expectations for functional performance, compatibility, product robustness and safety are achieved.

SPEAKERS:

dbruner   David Bruner - Size Stream - Chief Technology Officer

David Bruner is Vice President and Chief Technology Officer for Size Stream, a leader in 3D body scanning technology, with design and manufacturing facilities in Cary, North Carolina. Size Stream devices are used worldwide for a wide range of apparel, fashion, health & fitness and 3D orienting applications. Their products address the full spectrum of body scanning needs from "scanning at home" with a body scanning-capable tablet application to new high end (but low cost) 3D retail booth body scanners in a record small footprint. David has a Ph.D. in Mechanical Engineering, and has been awarded a range of patents, as well as being a frequent conference speaker on body scanning technology.

amory Amory Wakefield - TrueFit - Director of Product

Amory Wakefield is currently Director of Product at True Fit Corporation in Woburn, MA. She loves her role at True Fit, designing products that help people find clothes and shoes that they love and keep. She is also passionate about helping women and other under-represented groups succeed in technology careers. Amory has spent over 15 years managing products at top technology companies in Massachusetts, including MathWorks, Texas Instruments, and E Ink. Over her career, she has authored papers and presented at conferences on modeling and simulation (AIAA, SAE, EDN), displays for consumer electronics (CES/ICCE), and women in leadership (IEEE WIE).

Amory has been a member of IEEE since 1997 and is currently a member of the IEEE 3D Body Processing Working Group and IEEE Women in Engineering. Amory has both a Bachelors and Masters degree from MIT in Electrical Science and Engineering.

 

alexisAlexis Kantor. VP, Apparel & Accessories Product Development Target, USA

BIO: Alexis Kantor is the VP of Apparel and Accessories Product Development and leads a team of over 100 people based in Target Headquarters. The team’s mission is to develop Target’s owned brand products that deliver exceptional guest experiences. Through continuous innovations, technology, research, body size studies, construction standards and in collaboration with Designers, Vendors, Merchants and Sourcing partners, the product development team focuses on ensuring quality, fit, function and value for the guest.

 

Carol McDonald – Gneiss Concept

Focusing on the impact of mass customization to footwear manufacturing.

Over 30 years of of experience in New Product Introduction and Sustaining Engineering covering Consumer products (Starbucks, Intermec), Medical equipment (Physio Control), Testing equipment (Fluke Networks), Fitness products (Precor) and Design Innovation (PNNL).

Improved performance and reliability of both product and manufacturing process with Lean Manufacturing focus.  Worked with in-house and contract manufacturers (both domestic and international) for quality issues and improvement of component designs for ease of manufacturability. Focus on DfX – Design for Excellence thru DfM and DfA – Design for Manufacture and Design for Assembly.   Led Product Lifecycle Management (PLM) implementations for R&D teams (Precor) and initial company-wide launch (Starbucks). Received patents for Microcomponent Sheet Architecture. Carol has degrees in mechanical and electrical engineering.

 

 

  Luciano Oviedo - Intel - Strategy and Product Development

BIO: Luciano C. Oviedo performs business and corporate strategy processing and new product development at Intel Corporation. He collaborates with leaders across diverse cultures and geographies to explore and accelerate emerging markets and technologies such as 3D body processing, computational imaging, video analytics, augmented/virtual reality and cognitive/fog computing. Oviedo is interested in the development of highly complex technology ecosystems to deliver new experiences, and believes that global standards are key towards unlocking market potential and creating shared value across supply chains. He earned his bachelors in electrical & computer engineering and masters in information design & analysis from Wisconsin, and is now pursuing a doctorate in strategy at Warwick.

 

 

ABSTRACT: Background and progress of the IEEE-SA sponsored group for 3D Body Processing (3DBP) that is exploring 3DBP applications, use cases and devices, to assess standards opportunities for scanning technologies, both large in-store, as well as personal consumer devices that can be used in the home. This will be a panel session moderated by Rudi Schubert (IEEE-SA) along with Luciano Oviedo of Intel who is the chair of the SA group on 3DBP. The session will include several speakers from across the ecosystem comprised of players across Hardware, Middleware/Applications and Retailers, each sharing and introduction of their organizational motivations around 3DBP and perspectives on the role of standards in addressing issues and opportunities such as quality, interoperability, security/privacy relative to ownership/access for the generated body model, etc. A facilitated Q&A will also take place to engage the audience.

2017 Special Sessions

 

 

rudy-schubert  jay-iorio brenda   

IEEE Standards Activities. Mixed Reality - Engineering the Empathy Experience.

DATE: Tuesday 10th @ 10:30-12:10

SESSION CHAIR: Rudi Schubert

rudy-schubert      Rudi Schubert

BIO: Rudi Schubert is the Director, New Initiatives for the IEEE Standards Association, focusing on incubation of emerging technology standards and the productive implementation of IEEE standards to accelerate technology adoption. He leads the IEEE Industry Connections program, operating consensus building interest groups across a portfolio of topics including augmented reality, ethics for autonomous systems, internet of things, big data, 3D body processing, electronic design automation, smart cities, next generation vehicle technologies and many others. Before joining the IEEE, Rudi was a principal engineer for EnerNex, providing technical expertise on technology standards and testing programs to the National Institute of Standards and Technology (NIST) for their Smart Grid initiatives. He also spent nearly 20 years in progressively expanding leadership roles with Telcordia Technologies (formerly Bellcore) establishing technical criteria and implementation methodologies that eventually become a mandated compliance and certification standard used by US telecom carriers in assessing product and system suitability for deployment. He has a 25+ year record of leading, developing and implementing industry standards and testing programs with a focus on communications and energy industry applications, assuring expectations for functional performance, compatibility, product robustness and safety are achieved.

 

SPEAKERS


jay-iorio     Jay Iorio - IEEE SA Director of Innovation

BIO: Jay Iorio is the Innovation Director and futurist for the IEEE Standards Association. His primary interest is synthetic and mixed realities, virtual worlds, virtual reality, augmented reality, and the merging of these and related technologies into new forms and how AR, IoT, VR, and wearables are really elements of a larger social and technology phenomenon. Jay has written on gamification as an organizing methodology for a variety of new experiences, the built environment as a key piece of the future computing landscape, and the convergence of art and technology. He was an early advocate of SGML/XML and content management as a new model for publishing in a future world of liquid, heterogeneous content. Jay has spoken at SXSW, MIT, Confluence 2013, USC, the Federal Consortium for Virtual Worlds, and elsewhere on the topics of augmented reality, virtual environments, technology convergence, and the future of the arts in this new technology landscap e. He is an advocate for including artists, filmmakers, urban planners, architects, and game developers early in the technical development of AR, VR, and the entire coming new wave of illusion-based experiences for entertainment, education, business, and categories that do not yet exist. Jay has done extensive work in virtual worlds. He built and manages the IEEE Island complex in Second Life and is an Oculus Rift developer working on transforming such environments into fully immersive VR experiences. He is also a machinimatographer, the creator of the now-departed Etherfilm studio complex in Second Life, a performing musician, and a record producer. Much of Jay’s work today involves building a cross-disciplinary community -- comprising engineers, artists, game developers, writers, social scientists, architects, and futurists -- who together could help define the technical and cultural interoperabilities needed to fulfill the vast promise of this new wave of compu ter-generated illusion. Jay is based in Los Angeles

brenda  Brenda Wiederhold - Executive D irector - Virtual Reality Medical Center

BIO: Professor Dr. Brenda K. Wiederhold, Ph.D., MBA, BCB, BCN is President of the Virtual Reality Medical Center (VRMC), with offices in Sorrento Valley, La Jolla and Coronado, California; Qingdao, China; and Brussels, Belgium.  Professor Wiederhold is registered as a Licensed Clinical Psychologist with the California Board of Psychology and the Belgian Commission des Psychologues. Her doctorate is in Clinical Health Psychology, and she is Board Certified in both Biofeedback and Neurofeedback.  She is Chief Executive Officer of the Interactive Media Institute, a 501c3 non-profit organization dedicated to furthering the application of advanced technologies for patient care; a Clinical Instructor in the Department of Psychiatry at UCSD; Affiliate Staff at Scripps Memorial Hospital in La Jolla; a Visiting Professor at the Catholic University in Milan and an Advisory Board Member for the International Child Art Foundation in Washington, DC.  

 

  Monique Morrow - Cisco Systems - CTO - Evangelist New Frontiers Development & Engineering

BIO: In 2014, Cisco needed someone courageous to bridge the intersection of new technology research and development with global economics, ethics, and geopolitics in a newly created role: the CTO and Evangelist of New Frontiers Engineering. They looked no further than the Asia Office of the CTO where Monique Morrow was serving on the Disruptive Technology Global Leadership Team.

Monique has already advanced Cisco’s technology footprint through the ideation and conception of disruptive technologies spanning Artificial Intelligence and Mixed Reality (AI/MR), Blockchain, IoT and M2M services, Semantic Web, Cloud Federation, and the Tactile Internet. Her greatest success has been in infusing a big-picture perspective that helps engineers and business leaders understand how existing and future technologies align with the needs of business, government, non-profits, and society-focused organizations.
 
Monique began her journey with Cisco in 2000 as an SP Solutions Engineer in Europe where she helped embed a service provider DNA into the company. In 2001, she became the CTO Consulting Engineer for the service provider segment in Europe and Asia. By 2005, Monique was building a technical leadership team in Hong Kong and directing strategic initiatives for technology globalization for the Office of the CTO. She became Cisco’s first Services CTO in 2012, effectively aligning the vision and architecture for services technology across the organization. In this role, Monique helped to prepare Cisco for the transition from hardware to services as the core business, growing the monetary impact of services for software, security, and analytics.
 
Prior to joining Cisco, Monique served as the IP Engineering Manager at Swisscom where she led the implementation of one of the first MPLS networks in the world. From 1994 to 1999, Monique served in Network Design and Sales Support Engineering rolesfor Unisource, a joint venture of Swisscom, KPN, and Telia. However, she began her illustrious career at Advanced Micro Devices (AMD) as a Network Engineer and Network Engineering Manager. In 1990, she was recruited by Ascom Hasler, based in Switzerland, where she served as a Network Engineer and Engineering Manager.
 
Recognized as one of the most influential technology leaders worldwide, Monique has earned honors that include Top 100 CIOs for 2016 (CIO.com), Top Women in Cloud Innovations Award 2016 (CloudNow), Social Media Presence of the Year 2016 (AI Magazine), Top 10 Influential IT Women in Europe (Think Progress), 2015 Women of M2M/IoT (Connected World Magazine), and 2014 GEM-TECH Award (ITU and UN). She is a tireless advocate for women in technology and engineering, serving on multiple non-profit boards, publishing Internet of Women, Accelerating Culture Change in 2016 and facilitating the launch of the Women in Standardization Expert Group for ITU.
 
Monique holds an MBA from City University of Seattle (Zurich, Switzerland Program), an MS in Telecommunications Management from Golden Gate University, and a BA in French from San Jose State University. She earned a Graduate Certificate in Information Systems from the University of Southern California and a Diploma of Higher Studies from the University of Paris-Sarbonne. Visit Monique’s LinkedIn Profile (www.linkedin.com/in/moniquejeannemorrow) for considerably more details, recommendations, and rich media content.
 

  BC Biermann . The Heavy Projects

BIO:  BC [ heavy ] Biermann is an educational technologist, academic, and digital artist. With a PhD in Humanities [ Intermedia Analysis ] from the Universiteit van Amsterdam, and derives his alias from his love for philosophical discussion. With an interdisciplinary background that comprises technology, philosophy, and the arts, he has worked as both a university professor and a tech developer. In 2005, BC founded The Heavy Projects as a means to technologically explore his internationally presented academic research, which investigates the intersection of emerging technologies and semiotics. 

 


ABSTRACT OF THE PANEL:
Research and practice are revealing the ability to affect the brain and mind by using mixed-reality (MR) techniques and technology. Pioneering work in treating PTSD and other conditions has shown great promise and is already alleviating misery in patients around the country.

Further in the future, however, MR offers the promise of a new type of affecting, interactive experience that could be called “empathy engineering,” or the use of MR to allow people to experience lives that are quite different from their own, often in ways impossible to explain, so as to help increase understanding of others, curb discrimination, and foster a general sense of a larger community in which everyone feels a full participant. Empathy experiences could be gamified, treated as a new kind of self-improvement therapy, used in schools and workplaces, or integrated with other virtual experiences and games.

For all the potential benefits, however, it is not hard to imagine ways to abuse such technology — for indoctrination, training individuals to do things they otherwise would never do, and so on — in ways that could be both destructive and extremely subtle.

What kinds of cross-industry standards, agreements, best practices, and policies could be arrived at to guide the development of this cross-disciplinary revolution?

 

2017 Special Sessions

 

 

Industry Session on Consumer Technology

DATE: January 8, 2017 15:50

SESSION CHAIRS:Thomas Coughlin

tom-coughlin-2   fb_img_1471868687998   milan      ming

SPEAKERS

fb_img_1471868687998   iGSresearch Ltd. Applications for antiferromagnetic spintronics

Xavier Marti. Institute of Phyics of the Czech Academy of Sciences Owner and Chief Technical Officer at IGSresearch Ltd.

Since the demonstration in 2013 of the manipulation of, antiferromagnetic moments using electric current, there has been a rapid development and deployment of devices such as the  first room-temperature USB-controlled multi-bit per cell.  While the fundamental research must keep progressing in order to better understand the ultimate driving mechanisms of the observed effects, the time has come to start creating commercial applications.

Our vision is that developing a few functional gadgets (and concomitant start-ups) based on antiferromagnetic spintronics will create revenue and early customers.  At the same time the technicalities of a large-capacity memories will be addressed and solved. Based on this radical approach that places marketing and the sales of early device prototypes in a central role, I will disclose one commercial application of these early technology in the field of internet of things: a car-counting device capable of counting while it is completely detached from any energy supply. Taking advantage of the overpriced internet of things devices currently on the market, antiferromagnetic spintronic devices can produce sustainable products even when the unitary costs are high.

In the same spirit, I will review a few niche markets that would welcome some of the unique functionalities that antiferromagnetic spintronics nowadays offer despite the inherent limitations of a concept which is only 3 years old.

milan  RT-RK. Smart Devices, Homes, Cars:  Is the Modern Consumer Overwhelmed?


ABSTRACT: A potpourri of modern day technologies, which assume connectivity and ubiquitous access, accelerate the pace of our everyday lives. Although useful at the first glance, the galore of choices keep users entangled and hard on new technology adoption. This is particularly true with the adoption of recent devices and applications, including, for example, smart watches, internet of things and home automation technologies. It may be a daunting task for the consumer electronics industry to devise a specific, targeted and clear use cases which would promote the technology. In this talk we would give an outline of current challenges in this regard, via the examples of current products and R&D endeavors within the RT-RK research institute.

PRESENTER: Milan Bjelica, is an Assistant Professor at the Faculty of Technical Sciences, University of Novi Sad, Serbia, and Group Lead of User-Centered Research at the RT-RK Research Institute for Computer-Based Systems. Mr Bjelica received his PhD from the University of Novi Sad. His main research interests are multimedia systems, digital television, context-aware and cloud-based systems and innovative user-centric applications.

 

ming    Ming Young Biomedical. Wearable Technology for Clothing

Dr. Yan Chang Ming. www.my-cares.com  young@my-cares.com

Ming Young Biomedical Corp. CEO

BIO: Yang Chang Ming is currently Chief Executive Officer at Ming Young Biomedical Corporation from Taiwan. He graduated from Electrophysics of NCTU, Department of Medicine in National Cheng Kung University and Department of Biomedical Engineering in National Yang-Ming University. He has been researched and developed in Smart Textile and Wearable Technology for more than a decade, especially the textile sensor for ECG, respiration, gait analysis, strain, pressure and skin capacitive etc.

First, Dr. Yang started the project of Smart Clothing and cooperated with Feng Chia University in 2005. Then, he researched and developed the Heating Clothing, attended to Techtextile North America (TTAN) 2006 and won the prize. This achievement had great attention with the largest fire clothing company in Europe, wanted to co-production of ECG shirt. More, he designed Jessie Flashy Lingerie and attended the Lingerie Beachwear & Fun Lyon, Mode City 2006. This time, Triumph wanted to co-production of flashy lingerie. In 2008, he attended to Fraunhofer-Institut Biomedizinische Technik, this organization also wanted to co-production of smart clothing. Therefore, he has many experiences in the field of Smart Textile. He participated 2 times in MEDICA in Germany, where the results were encouraging.

Also, he has acquired several patents of Textile Electronization, issued many papers to IEEE, EMBC, BSN, BHI, ICCE. He dedicates enormous time and effort in the field of Smart Textile, he believes Smart Textile is a new path to further enhance the convenience of our lives.

 

Heywood and Sons. Developing the World's First B2C Smart Water Device

Juliette ten Brink

Find out how Suez and Heywood & Sons built an IoT technology that transformed the way in which consumers regard their water consumption. Discover how the start-up process of iteration and prototyping brought the product from idea to market in under 1 year and how they generate business value from IoT in the water industry. We will take the audience through the innovation process behind our recently launched device, not only specifying how the technology works and why it is such a breakthrough for our end clients in water, but also demonstrating how the development of IoT technologies can be executed faster and more successfully when you partner with start-ups that can prototype and validate the functionalities at a continuous rate. We will go into the challenges and opportunities that for smart technologies in the industry and what strategies to implement to monetize on IoT. The specific case study of Watersen, the smart device we built, will demonstrate how to build intelligent products in a much faster, more efficient way, and how market validation significantly increases the real business impact of R&D efforts.

2017 Special Sessions

 

 

Industry Session on Consumer Electronic Technology (2)

stupixtom-coughlin-2       soumya-kanti-datta   

DATE:  January 9, 2017 10:30

SESSION CHAIRS:  Thomas Coughlin

    

SPEAKERS

stupixIP Action Partners, Inc.  How to Use Consultants

ABSTRACT: IP Action Partners Inc has been providing consulting services to stakeholders in telecommunications, information technology, and electronics industries.  This presentation will describe

* What types of services can consultants provide

* Situations in which a consultant can add value

* The benefits using a consultant can provide

* How to search for a suitable consultants

* How to chose between multiple options

* Types of contracts and agreements

* Intellectual property and confidential information issues

* Fees and compensation

BIO: Stuart Lipoff is president of IP Action Partners Inc, a technology based consulting firm providing services to stakeholders in The Telecommunications, Information Technology, Media, and Electronics Industries (TIME).  His client include service providers, equipment suppliers, semiconductor manufacturers, investors, content providers, and others.  He has been providing clients with consulting and contract engineering services for the last 35 years.  Prior employment at Motorola and Bell & Howell involved the design and development of portable RF communications equipment.

Mr. Lipoff has BS Degrees in Electrical Engineering and also in Engineering Physics, MS in Electrical Engineer, and an MBA.  He is an IEEE Fellow and past president of The IEEE Consumer Electronics Society (CESoc).  He currently serves as VP of Publications of CESoc.  Stuart also is registered professional engineer in both Massachusetts and Nevada and holds an FCC Radiotelephone Certificate and is an ICCP Certified Computer Professional.

Significant accomplishments include leading the project that developed the DOCSIS cablemodem specifications for the cable industry, developing recommendations for NAB/MSTV adopted by the FCC for the integration of digital TV tuners into TV receivers, and developing The Next Generation Network Architecture recommendations for the cable TV industry.

tom-coughlin-2  Coughlin Associates.  Digital Storage in the Media and Entertainment Industry

ABSTRACT:  Automobiles are becoming rolling applications platforms needing computing power, networking to other cars and the cloud as well as digital memory and storage.  This talk will look at the changing requirements for memory as well as digital storage in automotive entertainment and navigations systems, including expectations for connected cars with driver assist features and autonomous driving.  This evolution will include storage in the car as well as in local as well as remote networks.  Memory and storage technology are key drivers for creating the deep learning capabilities required for the car of tomorrow.

Brian Markwalter. CTA. Wave Project (OTT video via HTML5)

TITLE: Web Application Video Ecosystem – The WAVE Project

ABSTRACT: Standard video formats have proven to work across devices and HTML5 has created a portable application environment across devices. But not every web device supports the same video formats or web APIs. To bridge the interoperability gap, more than 50 companies are working on the WAVE project to create three specifications – one for content, one for device playback capabilities and one for the HTML API. WAVE will also develop interoperability tools for global compatibility.

BIO: Brian Markwalter is senior vice president of research and standards for the Consumer Technology Association (CTA)™,  the preeminent trade association promoting growth in the $287 billion U.S. consumer technology industry. CTA also owns and produces CES® – the world’s gathering place for all who thrive on the business of consumer technology. Markwalter is responsible for CTA’s extensive consumer research, market data and forecasting capability, and CTA’s ANSI-accredited standards development program which develops technical standards used in millions of products every year.

soumya-kanti-datta   Future Tech Lab. Healthcare Meets the Internet of Things

Soumya Kanti Datta
Future Tech Lab, India

ABSTRACT: The traditional healthcare is undergoing a paradigm shift with wearable device being mainstream and the Internet of Things (IoT) becoming reality. This talk will address Health 2.0 i.e. connected and smart healthcare system, its challenges, solutions This talk will attempt to shade light on three topics with
major expected impacts as shown below.
1. Current trends in IoT based healthcare systems and Health 2.0.
2. Advanced and complex healthcare scenarios that can benefit from IoT.
3. Security, privacy in consumer healthcare spaces.and consumer standards.

2017 Special Sessions

 

 

Virtual Reality First VR First Panel

             

DATE:  January 9, 2017 15:50

SESSION CHAIRS: Theo Valich

    

SPEAKERS

     Ferhan Özkan, Crytek

BIO: Ferhan is Senior Business Development Manager at Crytek responsible of partnerships and alliances. He is also leading VR First program launched in January 2016 nurturing grass-root VR development with high-end hardware and CRYENGINE technology. Program already attracts hundreds of universities and an impressive number of young developers worldwide. He also has a strong network inside VR industry with a wide range of different stakeholders including investors, hardware/HMD manufacturers, developer communities and universities.

He founded digital game distribution platform called Playstore in which he got the chance to work with the top 10 AAA/F2P game publishers. He was the founder of METUTECH-ATOM, one of the first pre-incubation centers focusing on gaming and animation which led to 8 startups and many game industry/developer events like Global Game Jam.

 

 

 

  Chris Mitchell. Vancouver Film School

TITLE: Topic I’ll be discussing is “Game Design Perspectives on VR”

ABSTRACT: In the rush to VR, a number of well-proven game design techniques are being overlooked and overshadowed by the raw appeal of the technology. This has negative consequences to prospective audiences and also to the games hoping to monetize themselves. Drawing parallels with the explosion of mobile gaming, Chris’s discussion focuses on how bringing solid game design into VR can lead to success and reduce risk to companies involved, be they incubator-based startups or established game companies.

BIO: Chris is an educator and game industry veteran with over 15 years’ experience as an award-winning writer and game designer on games like the Crash Bandicoot series Simpsons Hit & Run, and more recently a number of successful mobile games. Chris is one of the first people in the game industry to receive a nomination from the Writers Guild of America for Excellence in Videogame Writing. Chris currently works as Senior Instructor at Vancouver Film School leading hundreds of students to success in the game industry in both emerging and established technologies and consults for a variety of game companies internationally.

 
David Chechelashvili - Ilia State University

BIO: David has been an entrepreneur and held numerous strategy and business development positions in hi-tech startups since 1999. His fields of experience span from hard core technology disciplines like immersive visualization solutions, VR/AR, Stereo 3D to sophisticated consumer marketing industries including retail and education.

As an entrepreneur, David was one of the co-founders of Neurok Optics and iZ3D.