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WEDNESDAY
January 10, 2007
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T1.1
2:30 - 6:00 PM
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Peer-to-Peer
Technology and Its Applications
Yang Guo and Christoph Neumann
Thomson Corporate Research
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Peer-to-peer technology has attracted a lot of attention
from academia, industry, as well as the general
public since its inception. Peers in p2p network
are implemented with both server and client functionality,
thus bringing computational as well as storage resources
into the system and improving the overall system
scalability. P2P applications such as file sharing,
VoIP, etc. have become disruptive Internet applications
that attract a large number of users and account
for a significant chunk of Internet traffic. The
legal fights between content owners, users, and
p2p software developers over copyright issues ignite
more debates. The recent new direction of content
owners attempting to use p2p technology to reduce
the delivery cost in order to compete with illegal
downloading adds one more dimension to the story.
In this tutorial, we cover the major developments
of p2p technology over the past five years. The
tutorial consists of three parts. In the first part,
we start with the history and motivation behind
the development of p2p technology. We then describe
the classical p2p technologies such as application-level
multicast, un-structured p2p networks, and structured
p2p networks, and compare and contrast these different
technologies in terms of performance, scalability,
and complexity. In the second part of the tutorial,
we present in detail several popular p2p applications,
such as Skype (p2p Voice over IP), BitTorrent (p2p
file sharing), and p2p live streaming (EMS, coolstreaming,
etc.). We also introduce emerging p2p video-on-demand
(VoD) services. In the third part of the tutorial,
we look into the future of p2p technology. We pay
special attention to the use of p2p in commercial
applications. We discuss if p2p can be used for
profit-centered commercial applications, and what
are the potential issues and challenges. The tutorial
is wrapped up with interactive discussion and question
and answer session.
Bio
Yang Guo |
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Yang Guo received his B.A. from Shanghai
Jiaotong University, and his Ph.D. from University
of Massachusetts Amherst in 2000. He is currently
a member of technical staff at Thomson Corporate
Research, Princeton, NJ. His research interests
include peer-to-peer networking and content distribution,
real-time system and its scheduling, on-demand video
streaming, and network modeling and performance
evaluation. He is a member of ACM and IEEE. Christoph
Neumann: Christoph Neumann received his MSc from
the University of Karlsruhe (Germany) and his MEng
from INPG in Grenoble (France). During his Ph.D.
studies at the University Joseph Fourier (Grenoble,
France) he worked at INRIA in Grenoble. He obtained
his Ph.D. in 2005. He is currently a member of technical
staff at Thomson Corporate Research, Paris, France.
His research interests include peer-to-peer systems,
large scale content distribution and Forward Error
Correction codes. He is a member of ACM and IEEE.
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Bio
Christoph Neumann |
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Christoph
Neumann received his MSc from the University
of Karlsruhe (Germany) and his MEng from INPG
in Grenoble (France). During his Ph.D. studies
at the University Joseph Fourier (Grenoble, France)
he worked at INRIA in Grenoble. He obtained his
Ph.D. in 2005. He is currently a member of technical
staff at Thomson Corporate Research, Paris, France.
His research interests include peer-to-peer systems,
large scale content distribution and Forward Error
Correction codes. He is a member of ACM and IEEE.
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T1.2
2:30 - 6:00 PM
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Modern
Receiver Architectures - From Superheterodyne to
Zero IF Digital Receivers
Wolfgang Weltersbach
NXP Semiconductors
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This Tutorial introduces in the receiver technology
and presents the basics of RF signal reception.
After a short review of history, the Tutorial
is focused on receiver systems and basic architectures
and presents some theoretical background. System
requirements with the focus on Radio and TV tuners
for analog and digital modulated signals are discussed.
The realization with state of the art technology
is presented and design aspects like dynamic range,
linearity, signal to noise requirements and phase
noise are explained. Finally, an outlook on future
developments of RF Receivers and technology trends
is given.
Bio
Wolfgang Weltersbach
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Wolfgang Weltersbach graduated from Technical
University of Darmstadt, Germany, with a degree
in electrical Engineering in RF & Communication
techniques in 1971. He joined the Application
Laboratory of Philips Hamburg in 1971 and worked
on new TV IF concepts and application support.
For many years he was responsible as Development
Manager for the Sound & IF product design group.
In 2001 he was nominated “Senior Principal” of
Philips Semiconductors as recognition of his contribution
to innovation, inventions and publications. He
is currently Senior System Architect for TV and
multimedia Frontend in the Home Innovation Center
Philips Semiconductors Hamburg. His major interests
are in TV system and architecture work, digital
/ mixed signal processing, Filters and PLL-Systems.
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THURSDAY
January 11, 2007
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T2.1
8:30-12:00 Noon
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Copy
Protection and Digital Rights Management
Willem Jonker
Philips Research
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DRM (Digital Rights Management) is seen as a very
important enabler for all kinds of content delivery
services. With the growing communication and processing
abilities of consumer devices, DRM comes within
reach of the consumer. Important initial initiatives
are around EMD (Electronic Music Distribution)
and the emerging downloading of digital content
to home networks via broadband connections and
to mobile devices by means of GPRS and UMTS. As
a result the combined IT, CE, and Telecom industry
is taking up DRM very seriously and is investing
in the realization of DRM solutions, amongst others
in standardization fora like MPEG, DVB and OMA.
The tutorial will consist of three parts: - Business
models and stakeholders - Enabling technologies
and products - Standardization activities. The
part on business models and stakeholders will
address various DRM business models centered around
digitial content delivery, interactive TV, and
mobile services. In addition, it will discuss
the roles and interests of various stakeholders
such as content providers, services providers,
DRM solution providers, etc. Finally, it will
discuss some emerging services such as for example
PressPlay and MovieLink.
The part on enabling technologies will address
base technologies for the realization of DRM systems
such as cryptography, key management, watermarking,
and content identification technologies. In addition,
it will discuss a number of existing products.
The part on standardization will address the main
standardization activities amongst others going
on in MPEG-21, DVB-CPT, and OMA.
Bio
Willem
Jonker |
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Willem
Jonker (1962) studied mathematics and computer
science at Groningen University. He then joined
Delft University of Technology for his PhD research
on knowledge-based systems. After receiving his
PhD from the University of Utrecht he joined KPN
Research to work on knowledge based systems, database
systems, and distributed systems. In 1992 he joined
the European Computer industry Research Center
in Munich (ECRC, a joint research laboratory of
Bull, ICL and Siemens) to work on intelligent
and federated database systems. Late 1994 he returned
to KPN Research to become the head of the database
group and to work on applications of database
technology in telecommunication systems and services.
In 1999 he founded the new research department
of KPN Research at the campus of Twente University.
Until September 2001, he headed the department,
focusing on IT infrastructures supporting multi-media
content management services. In September 2001
he joined Philips Research. He started in the
PACMan (Processing and Architectures for Content
Management) group at Philips Research to work
on secure content management in networked environments
and to coordinate the cluster activities in this
field. In April 2004 he became the department
head of the Information & System Security group.
In October 2005 he became the sector head of the
Digital Lifestyle Technology sector. Finally,
he is a part-time full professor of computer science
at Twente University. Among his research interest
are database systems, multi-media databases, distributed
applications, content management, DRM, and security.
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T2.2
8:30-12:00 Noon
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Perceived
Motion Blur and Sharpness in Liquid Crystal Television
Scott Daly
Sharp Labs |
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This tutorial will begin by covering the basics
of Liquid Crystal Displays (LCDs) and in particular
their application toward television, referred to
as LCTV. After setting the foundation for several
dimensions of image quality such as spatial, color,
temporal, and dynamic range, as well as the corresponding
human visual system capabilities along those dimensions,
the tutorial will focus in on the main problem that
has hindered the LCTV: motion.
Since their introduction, LCDs were known for having
a slower and asymmetrical temporal response compared
to CRTs, which led to motion blur and flicker, respectively.
For many years this hindered the use of LCD technology
for television. Improving the Liquid Crystal response
time and the use of digital overdrive techniques
led to a substantial reduction in motion blur, enabling
the LCTV (Liquid Crystal Television). Still, some
residual blur was visible in panned textures and
scrolling text. Further analysis considering human
visual system smooth pursuit eye tracking combined
with the hold-type temporal aperture used with LCTV
has identified the remaining sources of blur. New
techniques that are appearing in prototypes such
as backlight flashing, black data insertion, and
frame rate conversion reduce the motion blur to
that of CRT levels. However, the CRT is not necessarily
the ultimate benchmark, as it suffers from other
motion artifacts, especially with slow velocities.
This talk will describe the key spatiotemporal properties
of the visual system relevant to motion blur, and
the various approaches used in LCTV technology toward
improving overall moving picture sharpness.
Bio
Scott
Daly |
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Scott Daly received a B.S. Electrical Engineering
degree in 1980 from North Carolina State University,
and then worked for a number of years with early
high-resolution laser scanning systems at Photo
Electronics Corporation in Florida. Shifting from
hardware to wetware, he obtained an M.S. in Bioengineering
from the University of Utah in 1984 where he was
engaged in retinal neurophysiology, completing a
thesis on the temporal information processing of
cone photoreceptors. He then worked from 1985 to
1996 at Eastman Kodak in the fields of image compression,
image fidelity models, and digital watermarking.
He shares an Emmy with several Kodak co-workers
for an early video transceiver product. Currently
as a research fellow and leader of the Center for
Displayed Appearance at Sharp Laboratories of America,
he is now applying visual models towards digital
video and displays. He is associate editor of the
applied vision section of SPIE’s Journal of Electronic
Imaging, and Co-chair of the HVEI (Human Vision
and Electronic Imaging) section of SPIE’s Electronic
Imaging Conference. He is currently a member of
IEEE, SPIE, and SID.
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T3.1
2:30 -6:00 PM
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Residential
DSL Standards
Jalil Kamali
Texas Instruments
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As late as only a decade ago, the use of phone lines
for broadband communication was perceived by most
experts as unreliable, expensive, and inefficient.
It turns out, however, that what was originally
planned to carry 4KHz voice signal can be utilized
at much higher frequencies, providing reliable full
duplex broadband access at rates up to 100Mbps symmetric
to hundreds of millions of residential and business
customers, making DSL the number one broadband access
technology worldwide. Many factors contributed to
this breakthrough in broadband technology. On the
technical side one can point to advanced signal
processing schemes and highly integrated analog
and digital circuit design. At the same time appropriate
regulatory policies as well as a set of comprehensive
and widely accepted standard recommendations significantly
helped the new technology to find its way into the
marketplace and to be massively deployed. The history
of broadband communication proves that a solid and
well consented standard recommendation has a key
role in promoting the underlying technology and
DSL standardization is undoubtedly one of its perfect
examples.
This presentation starts with a general introduction
to DSL; its preceding technologies, its challenges,
its competition, etc. We will then look back at
the first standard bodies which got involved in
developing regional specifications for the DSL transceivers
and how they were eventually assembled under one
umbrella in the International Telecommunication
Union (ITU). We will further review different recommendations
created by the ITU over the years in response to
dynamic market requirements. The basic features
of each recommendation will be covered at a reasonable
technical level.
To complete the picture, the activities of other
DSL oriented standard bodies such as the DSL Forum
or regional committees like NIPP-NAI, ETSI, and
TTC are also discussed.
Bio
Jalil
Kamali |
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Dr. Jalil Kamali is a principal engineer
in the Residential Gateway and Embedded Systems
(RGES) unit at Texas Instruments. He has been working
on DSL transceivers and has been involved with DSL
standardization since their early days. He is internationally
known as a significant contributor to various DSL
recommendations such as ADSL2/2+, VDSL2, Japanese
specific annexes, and test and interoperability
documents. He is also an adjunct faculty in the
department of Electrical Engineering of San Jose
State University teaching courses in communications
and signal processing. Dr. Kamali has published
several articles and patents and has given many
technical presentations about DSL. He is a senior
member of IEEE. Dr. Kamali received his B.S. degree
from Sharif University of Technology in 1989, and
his M.S. and Ph.D. from Stanford University in 1994
and 1997, all in electrical engineering.
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T3.2
2:30 - 6:00 PM
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Recent
Developments in Video Compression Standards: from
Scalable to Multi-view Video Coding
Bart Masschelein
Jiangbo Lu
Iole Moccagatta
IMEC
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In March 2003, the Joint Video Team (JVT), a collaboration
between ITU-T VCEG and ISO/IEC MPEG, finalized a
new video compression standard called H.264/Advanced
Video Coding (AVC). Next to improving compression
efficiency performance (up to 50% of bit-rate saving
over previous standards), H.264/AVC provides a network-friendly
video representation for applications such as video
telephony, storage, broadcast and streaming.
Because of the improved compression efficiency and
flexibility of the core coding technologies introduced
by this new standard, extensions of H.264/AVC are
currently being developed by the JVT. The Scalable
Video Codec (SVC) extends H.264/AVC with scalability
features at the bit-stream level. Beside temporal
scalability, which was already possible with H.264/AVC,
SVC supports (non-)dyadic spatial and quality scalability.
The latter can be either at a coarse level, or at
a fine granular level, allowing for an embedded
bit-stream. Another H.264/AVC extension under development
by JVT is the Multi-view Video Coding (MVC). MVC
is an encoding framework for multiple video streams
and associated camera parameters, and address the
request of a large number of companies for a standard
that enable Free Viewpoint Television (FTV) and
3D Television (3DTV).
After a short overview of the MPEG and ITU-T standardization
bodies and previous standards, the tutorial focuses
on the above mentioned extensions of H.264/AVC,
which will be standardized as amendments to MPEG-4
Part 10. A technical review of the Scalable Video
Coding (SVC), expected to be finalized by early
2007, is presented. In addition, the challenges
posed by implementing this new standard are highlighted.
Examples of target applications are provided as
well. Then, the current status of the Multi-view
Video Coding (MVC) is reviewed. Finally, application
scenarios of this extension, expected to be finalized
in early 2008, are presented and discussed. This
tutorial provides an overview on these emerging
standards and on their impact on consumer electronics,
thus allowing the audience to understand their added
value without un-necessary technical details and
mathematical formulas. Also, functionalities and
performance are shown using (self-)explanatory figures,
thus appealing to a wider audience.
Bio
Bart Masschelein
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Bart
Masschelein was born in Izegem, Belgium.
He received the Industrial Engineering degree
of Electronics in 1998 from the Katholieke
Hogeschool Brugge Oostende, Oostende (Belgium),
where he also completed his Master of Science
in Electronic Design in 1999, in cooperation
with Leeds Metropolitan University. Since
1998 he has been with the Multimedia Group
(formally Image Compression System) at IMEC
in Leuven, Belgium. There, he initially
worked on wavelet-based still image compression
systems for space application. This activity
led to the definition of the Local Wavelet
Transform, an instruction-based memory-efficient
wavelet implementation. Currently, he is
involved in a memory-efficient implementation
of the ITU-T/MPEG Scalable Video Codec as
part of the IMEC M4 program. He is the author
of more than 5 technical papers and holds
1 patent.
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Bio
Jiangbo Lu |
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Jiangbo
Lu is currently a Ph.D. student of the
Department of Electrical Engineering, University
of Leuven, Leuven, Belgium, and a full-time
Ph.D. researcher associated with the Multimedia
Group at IMEC, Leuven, Belgium. From 2003
to 2004 he was a GPU architecture design engineer
of VIA-S3 Graphics, Shanghai, China. He obtained
his B.S. and M.S. degrees both in Electrical
Engineering from Zhejiang University, China,
in 2000 and 2003, respectively. In 2002 and
2005, Jiangbo was a visiting researcher at
Microsoft Research Asia, Beijing, China, resulting
in recognized contributions to Microsoft Portrait
project and multi-view video compression system,
respectively. He is a student member of IEEE
Circuits and Systems Society and Signal Processing
Society. His research interests include video
coding, video understanding, multi-view image/video
representation and compression, stereo vision,
and image- and video-based rendering.
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Bio
Iole Moccagatta |
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| Iole
Moccagatta received her M.Sc. from the
University of Pavia, Italy, on 1990, and her
Ph.D. from the Swiss Federal Institute of
Technology in Lausanne, Switzerland, on 1995,
both in electrical engineering. From 1995
to 1997 she was a member of technical staff
at the Texas Instruments DSPS R&D Center in
Dallas, Texas. From 1997 to 2000 she held
a similar position at the Rockwell Science
Center Multimedia Group in Thousand Oaks,
California. From 2000 to 2003 she was a staff
design engineer with the Broadband Entertainment
Division at LSI Logic (previously C-Cube Microsystems)
in Milpitas, California. In 2003 she joined
nVIDIA in Santa Clara, California, as a video
architect of the Handheld Division. She is
currently the scientific director of the Multimedia
Group at IMEC, Leuven, Belgium. She is the
author or co-author of more than 25 technical
papers and holds 4 patents in the field of
image and video compression. |
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