HOME
CALL FOR PAPERS
SPECIAL SESSIONS
ORGANIZING COMMITTEE
   
VENUE
CONFERENCE PROGRAM
AUTHOR'S INFORMATION
REGISTRATION
PROGRAM HIGHLIGHTS
   
CONFERENCE PROCEEDINGS
ARCHIVE-ICCE 2005
ARCHIVE-ICCE 2006
   
CE SOCIETY HOME PAGE
MAILING LIST
CONTACT US
 
 

WEDNESDAY
January 10, 2007
T1.1
2:30 - 6:00 PM
Peer-to-Peer Technology and Its Applications
Yang Guo and Christoph Neumann
Thomson Corporate Research
    Peer-to-peer technology has attracted a lot of attention from academia, industry, as well as the general public since its inception. Peers in p2p network are implemented with both server and client functionality, thus bringing computational as well as storage resources into the system and improving the overall system scalability. P2P applications such as file sharing, VoIP, etc. have become disruptive Internet applications that attract a large number of users and account for a significant chunk of Internet traffic. The legal fights between content owners, users, and p2p software developers over copyright issues ignite more debates. The recent new direction of content owners attempting to use p2p technology to reduce the delivery cost in order to compete with illegal downloading adds one more dimension to the story.

In this tutorial, we cover the major developments of p2p technology over the past five years. The tutorial consists of three parts. In the first part, we start with the history and motivation behind the development of p2p technology. We then describe the classical p2p technologies such as application-level multicast, un-structured p2p networks, and structured p2p networks, and compare and contrast these different technologies in terms of performance, scalability, and complexity. In the second part of the tutorial, we present in detail several popular p2p applications, such as Skype (p2p Voice over IP), BitTorrent (p2p file sharing), and p2p live streaming (EMS, coolstreaming, etc.). We also introduce emerging p2p video-on-demand (VoD) services. In the third part of the tutorial, we look into the future of p2p technology. We pay special attention to the use of p2p in commercial applications. We discuss if p2p can be used for profit-centered commercial applications, and what are the potential issues and challenges. The tutorial is wrapped up with interactive discussion and question and answer session.


Bio
Yang Guo

Yang Guo received his B.A. from Shanghai Jiaotong University, and his Ph.D. from University of Massachusetts Amherst in 2000. He is currently a member of technical staff at Thomson Corporate Research, Princeton, NJ. His research interests include peer-to-peer networking and content distribution, real-time system and its scheduling, on-demand video streaming, and network modeling and performance evaluation. He is a member of ACM and IEEE. Christoph Neumann: Christoph Neumann received his MSc from the University of Karlsruhe (Germany) and his MEng from INPG in Grenoble (France). During his Ph.D. studies at the University Joseph Fourier (Grenoble, France) he worked at INRIA in Grenoble. He obtained his Ph.D. in 2005. He is currently a member of technical staff at Thomson Corporate Research, Paris, France. His research interests include peer-to-peer systems, large scale content distribution and Forward Error Correction codes. He is a member of ACM and IEEE.


 
 
Bio
Christoph Neumann
 

Christoph Neumann received his MSc from the University of Karlsruhe (Germany) and his MEng from INPG in Grenoble (France). During his Ph.D. studies at the University Joseph Fourier (Grenoble, France) he worked at INRIA in Grenoble. He obtained his Ph.D. in 2005. He is currently a member of technical staff at Thomson Corporate Research, Paris, France. His research interests include peer-to-peer systems, large scale content distribution and Forward Error Correction codes. He is a member of ACM and IEEE.

 

   
T1.2
2:30 - 6:00 PM

Modern Receiver Architectures - From Superheterodyne to Zero IF Digital Receivers
Wolfgang Weltersbach

NXP Semiconductors
 









This Tutorial introduces in the receiver technology and presents the basics of RF signal reception. After a short review of history, the Tutorial is focused on receiver systems and basic architectures and presents some theoretical background. System requirements with the focus on Radio and TV tuners for analog and digital modulated signals are discussed. The realization with state of the art technology is presented and design aspects like dynamic range, linearity, signal to noise requirements and phase noise are explained. Finally, an outlook on future developments of RF Receivers and technology trends is given.
Bio
Wolfgang Weltersbach

Wolfgang Weltersbach graduated from Technical University of Darmstadt, Germany, with a degree in electrical Engineering in RF & Communication techniques in 1971. He joined the Application Laboratory of Philips Hamburg in 1971 and worked on new TV IF concepts and application support. For many years he was responsible as Development Manager for the Sound & IF product design group. In 2001 he was nominated “Senior Principal” of Philips Semiconductors as recognition of his contribution to innovation, inventions and publications. He is currently Senior System Architect for TV and multimedia Frontend in the Home Innovation Center Philips Semiconductors Hamburg. His major interests are in TV system and architecture work, digital / mixed signal processing, Filters and PLL-Systems.
   

THURSDAY
January 11, 2007

 
T2.1
8:30-12:00 Noon
Copy Protection and Digital Rights Management
Willem Jonker

Philips Research
 






























































































DRM (Digital Rights Management) is seen as a very important enabler for all kinds of content delivery services. With the growing communication and processing abilities of consumer devices, DRM comes within reach of the consumer. Important initial initiatives are around EMD (Electronic Music Distribution) and the emerging downloading of digital content to home networks via broadband connections and to mobile devices by means of GPRS and UMTS. As a result the combined IT, CE, and Telecom industry is taking up DRM very seriously and is investing in the realization of DRM solutions, amongst others in standardization fora like MPEG, DVB and OMA.

The tutorial will consist of three parts: - Business models and stakeholders - Enabling technologies and products - Standardization activities. The part on business models and stakeholders will address various DRM business models centered around digitial content delivery, interactive TV, and mobile services. In addition, it will discuss the roles and interests of various stakeholders such as content providers, services providers, DRM solution providers, etc. Finally, it will discuss some emerging services such as for example PressPlay and MovieLink.

The part on enabling technologies will address base technologies for the realization of DRM systems such as cryptography, key management, watermarking, and content identification technologies. In addition, it will discuss a number of existing products.

The part on standardization will address the main standardization activities amongst others going on in MPEG-21, DVB-CPT, and OMA.

Bio
Willem Jonker

Willem Jonker (1962) studied mathematics and computer science at Groningen University. He then joined Delft University of Technology for his PhD research on knowledge-based systems. After receiving his PhD from the University of Utrecht he joined KPN Research to work on knowledge based systems, database systems, and distributed systems. In 1992 he joined the European Computer industry Research Center in Munich (ECRC, a joint research laboratory of Bull, ICL and Siemens) to work on intelligent and federated database systems. Late 1994 he returned to KPN Research to become the head of the database group and to work on applications of database technology in telecommunication systems and services. In 1999 he founded the new research department of KPN Research at the campus of Twente University. Until September 2001, he headed the department, focusing on IT infrastructures supporting multi-media content management services. In September 2001 he joined Philips Research. He started in the PACMan (Processing and Architectures for Content Management) group at Philips Research to work on secure content management in networked environments and to coordinate the cluster activities in this field. In April 2004 he became the department head of the Information & System Security group. In October 2005 he became the sector head of the Digital Lifestyle Technology sector. Finally, he is a part-time full professor of computer science at Twente University. Among his research interest are database systems, multi-media databases, distributed applications, content management, DRM, and security.

 
   
T2.2
8:30-12:00 Noon
Perceived Motion Blur and Sharpness in Liquid Crystal Television
Scott Daly
Sharp Labs
 









































































































This tutorial will begin by covering the basics of Liquid Crystal Displays (LCDs) and in particular their application toward television, referred to as LCTV. After setting the foundation for several dimensions of image quality such as spatial, color, temporal, and dynamic range, as well as the corresponding human visual system capabilities along those dimensions, the tutorial will focus in on the main problem that has hindered the LCTV: motion.

Since their introduction, LCDs were known for having a slower and asymmetrical temporal response compared to CRTs, which led to motion blur and flicker, respectively. For many years this hindered the use of LCD technology for television. Improving the Liquid Crystal response time and the use of digital overdrive techniques led to a substantial reduction in motion blur, enabling the LCTV (Liquid Crystal Television). Still, some residual blur was visible in panned textures and scrolling text. Further analysis considering human visual system smooth pursuit eye tracking combined with the hold-type temporal aperture used with LCTV has identified the remaining sources of blur. New techniques that are appearing in prototypes such as backlight flashing, black data insertion, and frame rate conversion reduce the motion blur to that of CRT levels. However, the CRT is not necessarily the ultimate benchmark, as it suffers from other motion artifacts, especially with slow velocities. This talk will describe the key spatiotemporal properties of the visual system relevant to motion blur, and the various approaches used in LCTV technology toward improving overall moving picture sharpness.


Bio
Scott Daly

Scott Daly
received a B.S. Electrical Engineering degree in 1980 from North Carolina State University, and then worked for a number of years with early high-resolution laser scanning systems at Photo Electronics Corporation in Florida. Shifting from hardware to wetware, he obtained an M.S. in Bioengineering from the University of Utah in 1984 where he was engaged in retinal neurophysiology, completing a thesis on the temporal information processing of cone photoreceptors. He then worked from 1985 to 1996 at Eastman Kodak in the fields of image compression, image fidelity models, and digital watermarking. He shares an Emmy with several Kodak co-workers for an early video transceiver product. Currently as a research fellow and leader of the Center for Displayed Appearance at Sharp Laboratories of America, he is now applying visual models towards digital video and displays. He is associate editor of the applied vision section of SPIE’s Journal of Electronic Imaging, and Co-chair of the HVEI (Human Vision and Electronic Imaging) section of SPIE’s Electronic Imaging Conference. He is currently a member of IEEE, SPIE, and SID.
 
   
T3.1
2:30 -6:00 PM
Residential DSL Standards
Jalil Kamali
Texas Instruments
 
















































































As late as only a decade ago, the use of phone lines for broadband communication was perceived by most experts as unreliable, expensive, and inefficient. It turns out, however, that what was originally planned to carry 4KHz voice signal can be utilized at much higher frequencies, providing reliable full duplex broadband access at rates up to 100Mbps symmetric to hundreds of millions of residential and business customers, making DSL the number one broadband access technology worldwide. Many factors contributed to this breakthrough in broadband technology. On the technical side one can point to advanced signal processing schemes and highly integrated analog and digital circuit design. At the same time appropriate regulatory policies as well as a set of comprehensive and widely accepted standard recommendations significantly helped the new technology to find its way into the marketplace and to be massively deployed. The history of broadband communication proves that a solid and well consented standard recommendation has a key role in promoting the underlying technology and DSL standardization is undoubtedly one of its perfect examples.

This presentation starts with a general introduction to DSL; its preceding technologies, its challenges, its competition, etc. We will then look back at the first standard bodies which got involved in developing regional specifications for the DSL transceivers and how they were eventually assembled under one umbrella in the International Telecommunication Union (ITU). We will further review different recommendations created by the ITU over the years in response to dynamic market requirements. The basic features of each recommendation will be covered at a reasonable technical level.

To complete the picture, the activities of other DSL oriented standard bodies such as the DSL Forum or regional committees like NIPP-NAI, ETSI, and TTC are also discussed.

Bio
Jalil Kamali

Dr. Jalil Kamali is a principal engineer in the Residential Gateway and Embedded Systems (RGES) unit at Texas Instruments. He has been working on DSL transceivers and has been involved with DSL standardization since their early days. He is internationally known as a significant contributor to various DSL recommendations such as ADSL2/2+, VDSL2, Japanese specific annexes, and test and interoperability documents. He is also an adjunct faculty in the department of Electrical Engineering of San Jose State University teaching courses in communications and signal processing. Dr. Kamali has published several articles and patents and has given many technical presentations about DSL. He is a senior member of IEEE. Dr. Kamali received his B.S. degree from Sharif University of Technology in 1989, and his M.S. and Ph.D. from Stanford University in 1994 and 1997, all in electrical engineering.
 
   
T3.2
2:30 - 6:00 PM



Recent Developments in Video Compression Standards: from Scalable to Multi-view Video Coding

Bart Masschelein
Jiangbo Lu
Iole Moccagatta
IMEC
 








































































































In March 2003, the Joint Video Team (JVT), a collaboration between ITU-T VCEG and ISO/IEC MPEG, finalized a new video compression standard called H.264/Advanced Video Coding (AVC). Next to improving compression efficiency performance (up to 50% of bit-rate saving over previous standards), H.264/AVC provides a network-friendly video representation for applications such as video telephony, storage, broadcast and streaming.

Because of the improved compression efficiency and flexibility of the core coding technologies introduced by this new standard, extensions of H.264/AVC are currently being developed by the JVT. The Scalable Video Codec (SVC) extends H.264/AVC with scalability features at the bit-stream level. Beside temporal scalability, which was already possible with H.264/AVC, SVC supports (non-)dyadic spatial and quality scalability. The latter can be either at a coarse level, or at a fine granular level, allowing for an embedded bit-stream. Another H.264/AVC extension under development by JVT is the Multi-view Video Coding (MVC). MVC is an encoding framework for multiple video streams and associated camera parameters, and address the request of a large number of companies for a standard that enable Free Viewpoint Television (FTV) and 3D Television (3DTV).

After a short overview of the MPEG and ITU-T standardization bodies and previous standards, the tutorial focuses on the above mentioned extensions of H.264/AVC, which will be standardized as amendments to MPEG-4 Part 10. A technical review of the Scalable Video Coding (SVC), expected to be finalized by early 2007, is presented. In addition, the challenges posed by implementing this new standard are highlighted. Examples of target applications are provided as well. Then, the current status of the Multi-view Video Coding (MVC) is reviewed. Finally, application scenarios of this extension, expected to be finalized in early 2008, are presented and discussed. This tutorial provides an overview on these emerging standards and on their impact on consumer electronics, thus allowing the audience to understand their added value without un-necessary technical details and mathematical formulas. Also, functionalities and performance are shown using (self-)explanatory figures, thus appealing to a wider audience.

Bio
Bart Masschelein



   

Bart Masschelein was born in Izegem, Belgium. He received the Industrial Engineering degree of Electronics in 1998 from the Katholieke Hogeschool Brugge Oostende, Oostende (Belgium), where he also completed his Master of Science in Electronic Design in 1999, in cooperation with Leeds Metropolitan University. Since 1998 he has been with the Multimedia Group (formally Image Compression System) at IMEC in Leuven, Belgium. There, he initially worked on wavelet-based still image compression systems for space application. This activity led to the definition of the Local Wavelet Transform, an instruction-based memory-efficient wavelet implementation. Currently, he is involved in a memory-efficient implementation of the ITU-T/MPEG Scalable Video Codec as part of the IMEC M4 program. He is the author of more than 5 technical papers and holds 1 patent.

Bio
Jiangbo Lu
   
Jiangbo Lu is currently a Ph.D. student of the Department of Electrical Engineering, University of Leuven, Leuven, Belgium, and a full-time Ph.D. researcher associated with the Multimedia Group at IMEC, Leuven, Belgium. From 2003 to 2004 he was a GPU architecture design engineer of VIA-S3 Graphics, Shanghai, China. He obtained his B.S. and M.S. degrees both in Electrical Engineering from Zhejiang University, China, in 2000 and 2003, respectively. In 2002 and 2005, Jiangbo was a visiting researcher at Microsoft Research Asia, Beijing, China, resulting in recognized contributions to Microsoft Portrait project and multi-view video compression system, respectively. He is a student member of IEEE Circuits and Systems Society and Signal Processing Society. His research interests include video coding, video understanding, multi-view image/video representation and compression, stereo vision, and image- and video-based rendering.

Bio
Iole Moccagatta
   
Iole Moccagatta received her M.Sc. from the University of Pavia, Italy, on 1990, and her Ph.D. from the Swiss Federal Institute of Technology in Lausanne, Switzerland, on 1995, both in electrical engineering. From 1995 to 1997 she was a member of technical staff at the Texas Instruments DSPS R&D Center in Dallas, Texas. From 1997 to 2000 she held a similar position at the Rockwell Science Center Multimedia Group in Thousand Oaks, California. From 2000 to 2003 she was a staff design engineer with the Broadband Entertainment Division at LSI Logic (previously C-Cube Microsystems) in Milpitas, California. In 2003 she joined nVIDIA in Santa Clara, California, as a video architect of the Handheld Division. She is currently the scientific director of the Multimedia Group at IMEC, Leuven, Belgium. She is the author or co-author of more than 25 technical papers and holds 4 patents in the field of image and video compression.